HELL IN PARADISE
A downloadable game
Hell broke loose over Paradise once again!
With the Mad Cow Tourettes disease returning in a weaker form, the Mad Cow Demon demands more souls.
In this wave based horde shooter, you play as knock-off versions of Krotchy and Kunny.
Gather points, get yourself some new armaments, and upgrade your way through the waves.
Here are some things to look out for:
- Perks
- Refresher Rum: Increased health regeneration, faster revives.
- "Health" Infusion: Boosts your "health" permanently.
- Speedloader Slushy: Faster reloading.
- Double Dealer Daiquiri: 2x damage. 2x rate of fire.
- Upgrade Stations
- Boom-Booster 5000: Upgrade your weapon up to 3 times, increasing damage output with each level. Cost: 5000, 15000, 30000.
- Sackriligious Erector: Increase your weapon's rarity, increasing damage output with each level. Cost: 2500 (Uncommon), 3000 (Rare), 3500 (Epic), 4000 (Legendary).
- 3 Weapons
- M16: A trusty assault rifle, high rate of fire, moderate damage.
- DAO-12: A punchy shotgun with a drum, low rate of fire, high damage.
- G17: A simple pistol, high rate of fire, low damage.
- Each weapon comes with multiple wall-buys, each having a chance to increase their rarity every fifth wave. (Doesn't work for the client currently.)
- Increasing zombie speeds
- During the first wave the zombies are basically just shuffling along, no need to worry yet.
- On the second to 10th wave, they have what I call "medium speeds", they can't catch up to you yet, but they're still a menace.
- Between the 10th to 20th wave, you can't shake them off by normally walking anymore.
- From the 20th wave onwards, you can just barely outrun them.
- Sliding is always an option and highly encouraged as it gives you some significant distance, even during later waves!
- What rhymes with V? Pee! Hold down V to take a leak and damage the undead for low damage output, but with high score input for you!
And finally, the credits (details in the "Credits" submenu in-game):
- My brother: Helped me playtest the coop mode extensively throughout the last two days of the jam.
- Seshiru: Creating the trailer music, main menu music and wave start sound (his SoundCloud: soundcloud.com/seshiru-x)
- Nexus: Most Modelling, some Animating, Voice Acting (for the zombies), some SFX, Programming, UI, some Textures
- Epic Games: Unreal Engine
- Quixel Megascans: Most textures, some meshes
- Mixamo Fuse: Zombie Characters & Animations
- sfxr.me: Retro-Style SFX
- mixkit.co: SFX
- soundbible.com: SFX
- quicksounds.com: SFX
- 3dtextures.me: One fence material
Software used:
- Unreal Engine 5.2
- Quixel Megascans:
- Blender
- Audacity
- Davinci Resolve
- SketchBook
- Paint.NET
- Mixamo Website & Mixamo Fuse
- GIMP
If you can't connect via LAN on Windows try the following:
- Open "Device Manager"
- Open "Network Adapters"
- Right Click "VirtualBox Host-Only Ethernet-Adapter"
- Disable Device
If that didn't fix it, try the same with the Hamachi Adapter(s) and the Cisco Adapter.
And if it still doesn't work, I can't help you any further, I'm sorry.
Status | Prototype |
Rating | Rated 1.0 out of 5 stars (1 total ratings) |
Author | Nexus |
Genre | Shooter |
Tags | 3D, Local multiplayer, Singleplayer, Weapons, Zombies |
Average session | About a half-hour |
Download
Download
POSTALJam2023.rar
External
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